Saturday, 28 June 2014

EXP 3: Week 4: 36 Textures

Textures

 Textures (from Left to Right):
Linear
Rotational
Scalar
Abduction
Gliding
Sway



EXP 3: Week 3: First Draft


  • In developing my design, I started off in setting out the outputs of the design to ensure that I didnt miss out any essential rooms. I used a guide from last year on dimensions.

Lecture Theatre----------------------- (find out)

Studio Spaces ------------------------ 2 x 3 x 10m x 5m Black

Offices for Academic Staff
1 Dean-------------------------------- 5m x 6m    Red
3 Program Heads--- -------------------3x 3m x 2.5m    Orange
9 Staff ---------------------------------9 x 3m x 2.5m    Brown


Offices for General Staff (5)- ----------8m x 8m   Yellow

Workshop---------------------------- 10m x 10m   Light green

Computer Labs------------------------1m x 1.5m per desktop Pink

Gallery---------------------------------NA Blue

Research Space for Academic Staff---- 5m x 4m Purple

Meeting Rooms for Staff--------------- 6m x 4m black
 / 3m x 2m Grey

Meeting Rooms for Students----------- no. x 5m x 4m Silver

Kitchen for Cafe ----------------------------------- 4m x 3m White

Library--------------------------------- NA

  • From there I began to organise the rooms into the plan to get an overall idea of the structure.

  •  I organised the school to have an upper roof which acts as the bridge and then lower levels for the school to give shade in the weather. The far left shows the gallery and below the large rectangular piece will be like a food court. I dedicated the first floor down to be for the students, so it will consist of workshops, studios, classrooms.

  • The second level down will be dedicated for the teachers and the last level will be where the Deans office will be located (bottom level of the library) and a pathway to the elevator to reach the folly. 

  • From here I began to customise each room specifically for its purpose.



In organising my rooms, I wanted to have a focus on sustainability and community. To achieve this, I used an abundance of glass for natural lighting. I also had the rooms organised to be located around a centre point. So most of the study rooms and offices are surrounding an open area for meetings and social points. This brings into attention the theory of attraction and repulsion of people concentration. Since this school is quite open and doesnt have completely surrounding walls, I've separated the rooms to have spaces between them. This is so that there is natural ventilation throughout the meeting points. 
In an environment of such high temperatures and delicacy like the Indonesian environment, I wanted to respect the environment and restrict electricity usage to a minimum such as lights and air conditioners.

EXP 3: Week 3: Plan and Sections

Plan from Russell's Lecture.
 This plan intrigued me by its rectilinear form. By seeing this plan as a section, my design would have layers that reflect the landscapes form of contours. In the above photo, I extruded the long horizontal levels, seeing each square room as a room itself  having vary sizes.

Draft:


As you can see there is a very rectilinear shape towards my design. My theory consists of values of Sustainability, community architecture and the idea of "Attraction and Repulsion". 

EXP 3: Week 2: Moving Elements

For the Moving Elements I have decided to make an Elevator and Sunroof to move in the structure.


The decision behind these objects were that I wanted the guest to have a "moment" or experience. This meant using an abundance of glass. For the elevator, as obvious as its function to reach the folly, the transparent glass allows the person to look around the valley as they move. The sunroof will be located at the top layer where it covers the "courtyard" where the students exit their rooms to meet. This allows for natural lighting and a means for when it rains as Indonesian climate has an abundance of rain.

EXP 3: Week 2: Axometrics


Architectural Folly Development:
Using Concepts of Attraction and Repulsion and Containment and Escape, I combined these to make a folly that was very sheltered and supported the mash-up of environmentally friendly and reflected the environment. This will reinforce the design of the school as there a combination of openings and windows. This allows for natural ventilation and lighting in a country where there is high heat in the climate and also rainy weather. 





EXP 3: Week 1: Image and Mash-Up

The Valley for the landscape will reflect the plains of my ethnic background of Indonesia. The key feature of the valley will consist of distinct layers of contours that get smaller as it gets higher. I also intend to reflect this landscape in my design.



Mash-Up
Catalyzing Communities written by H. Lwei, D. Nichols, P. Goad, K. Smith and J. Willis. Published in Architectural Review Australia September Issue 2011
Published by Nadav Malin “Building Information modeling and green Design---http://www2.buildinggreen.com/article/building-information-modeling-and-green-design 

Working in two dimensional basic CAD drawings, you had to do all this heroic behavior to create an environmentally sensitive design. With advent of Bim, technology is facilitating a much bigger movement around sustainability in the building space. Bim opens up building performance modelling to the entire building construction community. Making virtual modelers that subject the model to the buildings much anticipated weather and usage patterns allows designers to experiment with their resources to optimize the best design for the overall structure in real-time environments. This becomes more cohesive when an organic approach is established, where by allowing the design to evolve whilst having certain physical constraints. These can be in the form of algorithms and computer simulations that test the materials making them interact in unexpected ways that can give an unpredictable physical result. This notion of Geometric adventurism shares the notion of how by using computer programs, the overall design can evolve under restrictions and considerations to give new optimized results. By using computer systems, they speed up the process of getting to an optimized design. Though programs alone can still achieve this if scripting isn’t used where experimentation is standard. With these programs it is much easier to organize structure to have a certain “rule” or principle such as community architecture. Community architecture in modernism had a goal of social betterment through the provision of responsible buildings, environments and landscape for the people. In the late 20th century there was a shift in the aesthetic aspirations of architecture to serve community needs. Services and lifestyles or activity centres promoted as the heart of new community life in developer built, suburban estates have, in many cases, replaced earlier kinds of small public institutional types.

EXP 3: Week 1: Axometrics